Something I have been working on-and-off for a while. It's just a little fanart of the game Phantasy Star Online, specifically the three main character classes I played back then. For informational purposes, the black one was my main Hunter character Ery whom I played online most of the time, the one in the background, Emeli (a Force) and the yellow one, Sachiko, a Ranger. Yes I had a thing for female characters. Led to some akward situations...
I was trying a bit of a different style than usual, it ended up more anime-ish in parts and I'm fairly happy with it for the most part. Reminds me a bit of my older style. Compositionally it is a bit akward. I'm no good with design-type elements because I am so attached to freehand work. Plus, I had more characters in mind for it but commissions take priority and I was out of time to spend on this one.
I should mention I took some medium sized liberties with the designs of the character costumes; the android has real hair instead of the pointy death metal ponytail, and the ranger has slightly different armor bits.
PSO may have been a bit clunky, and I may have only played it online nearing the end of the official servers, but I really enjoyed it because it was the first online multiplayer game I ever played.
So yeah. Done rambling.
Painter 9, didn't keep track of time. Actually it was pretty efficient till I got to the Force, but I didn't work on it straight through so any time count would be sort of skewed anyways.
---------- Character design is the copyright of Sega, artwork by Jacob Probelski. Do not reuse, copy, create derivatives, or modify in any way without my permission. Not for use as a character portrait, avatar, or for use in layouts or social networking pages. If you would like to display my work elsewhere, unmodified, you must link back to this page and include clear credit; my name, website, and proper copyrights. Or Robot Bernie will hunt you down; he has the knack. Thank you.
They're working on a PSU2... PSU didn't feel right to me either, but I LOVED PSOep1&2... I may give PSU2 a better chance than I gave PSU1. What they've developed for it so far looks REALLY good.
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It's not the time you put into it, but what you put into the time...
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The physical world has limits. The mind of an artist does not.
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"Ne invoces expellere non possis."
(Do not call up that you cannot put down.)
Thank you, at any rate.
--
- Elderberry-transmission.net -
- Profile @ WIPNation.com -
- Profile @ ConceptArt.org -
--
"Ne invoces expellere non possis."
(Do not call up that you cannot put down.)
I may give PSU2 a better chance than I gave PSU1. What they've developed for it so far looks REALLY good.
--
It's not the time you put into it, but what you put into the time...
--
- Elderberry-transmission.net -
- Profile @ WIPNation.com -
- Profile @ ConceptArt.org -
--
It's not the time you put into it, but what you put into the time...